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Mixer level meters and surround panners now support Dolby Atmos up to 7. The new 3D Object Panner provides an even more precise way to position sound around the listener. Surround-enabled plug-ins are optimized to work in Dolby Atmos and provide all the tools you need to create a professional-sounding spatial mix.

Export your project as a Dolby Atmos file compatible with Apple Music. Learn more about new sound packs. Explore musical ideas using a grid of musical loops and phrases that you can trigger and manipulate in real time to create unique arrangements.

Create at the speed of sound with Key Commands in Logic Remote. Choose from curated commands for popular workflows, or create your own custom set. Program drum patterns and melodic parts, create dynamic rhythmic performances, and automate your plug-ins — all with a quick tap of your finger.

Seamless punch recording. Automatic take management. Logic Pro makes it all easy to do — and undo. You can create projects with up to stereo or surround audio tracks and up to software instrument tracks, and run hundreds of plug-ins. Logic Pro goes beyond the average sequencer with an advanced set of options that let you record, edit, and manipulate MIDI performances. Transform a loose performance into one that locks tight into the groove using region-based parameters for note velocity, timing, and dynamics.

Live Loops is a dynamic way to create and arrange music in real time. Kick off your composition by adding loops, samples, or your recorded performances into a grid of cells. Trigger different cells to play with your ideas without worrying about a timeline or arrangement. Once you find combinations that work well together you can create song sections, then move everything into the Tracks area to continue production and finish your song. Step Sequencer is inspired by classic drum machines and synthesizers.

Using the Step Sequence editor, quickly build drum beats, bass lines, and melodic parts — and even automate your favorite plug-ins.

Add sophisticated variations to your pattern with a wide range of creative playback behaviors. Use Note Repeat to create rolling steps, Chance to randomize step playback, and Tie Steps Together to create longer notes. Get hands-on with a super-tactile experience in Live Loops via Launchpad — an 8×8 grid of expressive pads for cell control, dynamic note input, mixer control, and more.

Learn more about novation launchpad. Bring DJ-style effects and transitions to an individual track or an entire mix with a collection of stutters, echoes, filters, and gating effects.

Create nuanced drum tracks, mix and match music while staying on tempo, and more. The default values for automation row steps no longer update if any steps in the row are already enabled or have manually entered values. Adjusting the pitch setting in a Drum Machine Designer Pattern Sequence row no longer changes the triggered kit piece. Live Loops The Live Loops cell inspector now correctly shows the quantize value for the currently active take.

Live Loops cells now retain changed default Play From settings in the Inspector. If the Live Grid is in focus when a Drummer track is created, a Drummer cell is created. When a currently playing cell in the Live Loops grid is duplicated in the same row, playback is switched to the duplicated cell. Adjusting a Live Loops cell length to be longer than the current Loop length during playback no longer causes the cell to be stuck in play. Live Loops cells containing Pattern regions now play back in time consistently.

Copying Zones from one layer to another no longer also copies their group. Note labels are now created consistently for all slices when creating a Quick Sampler instrument in Sliced mode. Automation Faders are no longer unexpectedly set to 0 db when released in Touch Relative mode. The Eraser tool now reliably deletes automation points. Enabling the bypass button for automation in the channel strip now dims the automation data instead of hiding it.

Fixes an issue where dragging selected automation points to the left in grouped tracks can cause an unselected point just before the leftmost selected point in the grouped tracks to be deleted. Fixes an issue where setting an unselected track to Automation Trim mode could set the selected track to Trim mode.

Fixes an issue where Logic could output a burst of noise with certain extreme automation settings of the High Cut parameter in Channel EQ. Region-baseed automation no longer plays back in muted take regions.

Snap behavior when dragging Region-based automation points has been improved. Automation is now reliably chased and displayed in the track header control when playback is started at any point in a project. The tooltip when editing automation points now reliably displays below the cursor. It is now possible to record automation with regions on the main track of a Track Stack.

Automation written for a Surround Panner with stereo input now writes automation for Angle, as expected. Multiple selected faders now maintain their same relative positions when adjusting one of them after automation has been enabled, disabled, and then re-enabled.

CC data at the beginning of a region or Live Loops cell is now reliably triggered when playback is started at the region start position. Pitchbend data is now chased reliably. Fixes and issue where Chase occasionally generates unexpected Sustain Off messages when adjusting other controls during playback. Sustain messages are now chased correctly if the Playhead is moved during playback.

Region-based Automation is now chased reliably. Chase now properly picks up events from looped regions. Regions with Clip Length enabled no longer cause unexpected notes to be chased at the start of playback. Chase for MIDI messages has been improved. Note events at the start of a region are no longer chased if the left corner of the region starts after the note on. Track Stacks Shift-clicking to select multiple tracks no longer causes tracks inside of closed Track Stacks to be selected.

Fixes an issue where tracks with stereo inputs enclosed in Summing Stacks could change to No Input when loaded as part of a saved Patch. Resolves an issue that prevented Track Stack overview regions from being selected in certain cases in which the Track Stack contained aliases of audio regions. Track Stack patches now display the track name that was saved with the patch.

Sustain pedal events now work reliably with all sub-tracks of a Summing Stack in cases where one or more of the tracks has a Key Limit set. Dragging a region or loop onto a track within a Track Stack now automatically loads inactive plug-ins on the main track of the stack.

Dragging main tracks containing nested Track Stacks to different positions in the Track Header no longer causes the dragged tracks to be unexpectedly added to other Track Stacks or to disappear entirely.

New tracks created in a Summing Stack are placed immediately below the currently selected track. Flattening a Take Folder with an active Comp no longer causes Quantize to unexpectedly switch off.

Fixes an issue where the Reset All Flex Edits command on a set of Grouped tracks in Slicing mode could throw the regions out of sync with one another. Grouped tracks containing flexed takes takes now remain in phase when the number of transients in a Quantize referenced track is changed.

Fixes an issue where audio regions set to Flex: Mono mode could sometimes exhibit crackling noises after the region borders are adjusted. Text now reliably remains visible when typing in parameter values for controls in Alchemy. The Waveform display in the Convolution Reverb no longer disappears if an effect in a prior slot is dragged to a later slot. Moving a Waveshaper instance to another slot no longer causes other instances of Waveshaper to be added. Fixes an issue where saving an edited version of an Alchemy factory preset could create an unnecessary copy of AAZ file.

Plug-ins The Goniometer display in the Multimeter plug-in now continues to show output on Retina displays when receiving stereo white noise. Enabling True Peak Detection on one channel of the Limiter or AdLimiter plug-in in Dual Mono mode no longer puts the left and right channels out of phase with one another. The disclosure triangle for advanced plug-in parameters is now available when the Advanced Tools preference is not enabled. The Peak Hold indicators in the Level Meter and Multimeter plug-ins no longer freeze when the level is reduced during playback.

A Software Instrument plug-in window that is in Link mode and minimized no longer blinks when an audio track is selected. Enabling True Peak Detection in the Adaptive Limiter plug-in no longer causes the overall output level to be unexpectedly reduced.

On Mac computers with Apple silicon, switching between channels on dual mono instances of Audio Units plug-ins no longer causes the plug-in display to briefly flicker. The signal now remains in phase when using the Grit or Tubeburner pedal modules in parallel on the Pedalboard. Fixes an issue where the cutoff filter in Retro Synth could sound different after several consecutive presses of the same key.

Audio Units plug-ins with square windows now display properly on Mac computers with Apple silicon. Logic now properly migrates instances of Kontact 5 to Kontact 6 after Kontact has been updated on the computer. Resolves an issue where IRs in Space Designer could be unexpectedly truncated after the project sample rate is changed. Mixer Fixes an issue where double-clicking on the Surround Panner to open a floating pan window occasionally leads to unexpected changes to the pan position.

Selecting multiple channels in the Mixer using the Command or Shift keys now works consistently. Plug-in insert slots now show an indicator when plug-ins are using a sidechain input. Setting the channel strip in the Main window inspector to Surround output while the Smart Controls view is showing EQ on the Output no longer causes all insert slots on the Output to be filled with Channel EQ instances when the left channel strip is switched back to Stereo.

The Mixer now reliably updates to show that all effects plug-ins have been removed after the Remove All Effects Plug-ins command is used. It is now possible to change the Automation Mode for multiple channels in the Mixer that are not assigned to tracks in the Main window.

Groups Group settings now offer an option to create a default set. Groups in tracks with Track Alternatives are now maintained properly when a Take folder is disclosed on one of the tracks in the group. Audio regions on grouped tracks whose anchors are not at the region start point are no longer unexpectedly selected when other non-overlapping regions in other tracks in the groups are selected. It is now possible to select a region on a track assigned to a group without also selecting overlapping regions on the same track.

Drummer now outputs sound when the Vintage Brushes kit is set to play only from the percussion section in the Drummer Editor. Fixes an issue where clearing all Pads in an instance of Drum Machine Designer could clear plug-ins from shared Auxes associated with the Drum Machine Designer instance. Saving a patch based on a new instance of Drum Machine Designer on a track with a custom track name now uses the track name by default.

Loops placed on the main track of a multi-out Drum Machine Designer track stack now play in sync. Drum Machine Designer sub-tracks can now be sorted. Subtracks for instances of Drum Machine Designer now reliably show icons when the toggling the stack in the Mixer. The Fill Lock setting is now preserved when a Drummer region is copied. Takes and comping Using Quick Swipe comping from right to left to close a gap between comp segments in a Take no longer causes the entire Take to be unexpectedly be selected in the comp.

The Audio File Editor now displays automatically generated Take names as expected. Fixes an issue in which Comps in Take Folders could still be edited on tracks with Track Protect enabled. Fixes an issue where editing Quick Swipe Comping in an audio Take folder could reset fade lengths.

It is now possible to split multiple selected takes in a disclosed Take folder at the same time. Splitting or copying Take regions that have been renamed now appends a number to the name of the new segment. New Take regions created by splitting existing Take regions now show up immediately in the Project Audio window. Region solo now works for selected Quick Swipe comps in Take folders. Take Folders recorded over a tempo change are now the correct lengths. Track Alternatives Option-drag copying of a region while inactive Track Alternatives are visible no longer leaves the bottommost inactive alternative selected.

Fixes an issue where a region exported from a take folder within a Track Alternative can cause the Track Alternative to not work correctly. Recording MIDI to a track showing inactive track alternatives no longer creates aliases on the inactive alternatives. Now extract the Crack Jun 16, — Logic Pro X Crack will help to use pro features free of cost. Get Your Logic Pro X Apr 19, — Furthermore, we can also remove the noise from the music with updated tools.

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Before updating Logic Pro, make sure to back up the currently installed version of the Logic Pro application and your Logic Pro projects. Information about products not manufactured by Apple, or independent websites not controlled or tested by Apple, is provided without recommendation or endorsement. Apple assumes no responsibility with regard to the selection, performance, or use of third-party websites or products. Apple makes no representations regarding third-party website accuracy or reliability.

Contact the vendor for additional information. Logic Pro release notes Learn about the enhancements and improvements in the most recent versions of Logic Pro.

New in Logic Pro Spatial Audio Logic Pro no longer defaults to a Spatial Audio setting that’s optimized for movie playback on some Mac models. Bed and Object tracks now remain in sync with each other when bypassing and re-engaging the Dolby Atmos plug-in during playback when using the Apple Renderer. Plug-ins Resolves an issue where notes could hang when playing Audio Unit software instruments on Apple silicon based Macs. Automation Automation and Smart Controls are now available for all Audio Unit Instrument parameters Bounce and export Offline bounces now sound the same as realtime bounces when using the Apple Renderer.

Previous versions. Logic Pro Monitor through the Apple binaural renderer, which provides a more accurate preview of spatial audio playback on Apple Music requires macOS Monterey version Resolves an issue where Logic could sometimes hang when loading or copying Slate plug-ins. Fixes an issue where Logic could quit unexpectedly when changing presets on certain AU plug-ins when running on Apple Silicon.

Fixes an issue where saving a project to a read-only location could cause data loss in the project. Playback now stops if an Audio Units plug-in quits unexpectedly. Fixes an issue where Logic could hang when sharing to SoundCloud. Fixes an issue where Logic could quit unexpectedly when creating a Macro in the Environment. Fixes an issue where Logic could hang when converting a project containing instances of Kontakt to spatial audio. Fixes an issue where Logic could quit unexpectedly when opening the Project Audio window in certain projects.

Performance The display of automation now immediately updates when dragging automation points on Apple Silicon Macs that are also running the Better Snap Tool utility. Logic now remains responsive when automating the Softube Model 84 plug-in.

Performance when selecting notes in the Score is improved. Projects with certain Audio Units plug-ins now load faster.

Includes performance and stability enhancements on Apple silicon Macs. Accessibility VoiceOver now correctly announces the state of the Record button.

Large ADM files now import more quickly. Muting the Spatial Audio monitoring plug-in on the Surround Master channel strip now works as expected.

Surround Changing the Character on a Drummer track set to Surround no longer switches the channel strip to Stereo. Enabling Mono Mode for a step in a column that contains multiple steps now toggles off the other steps in the column as expected. The Pattern Key menu display now immediately updates after the Transpose to Project Key action is performed.

Spot erase in a Pattern region now removes the corresponding steps from the pattern Editor as well as the underlying events.

Fixes an issue where the Step Sequencer and Main Window play heads would not properly align after a Pattern Region is extended. The Copy Playing Cells Here command now includes queued cells. Sampler and Quick Sampler Slices of new samples imported after the application of a long fade to existing samples in Classic mode now trigger reliably. Samples stored on external volumes are now reliably found when loading instances of Sampler. Sampler now has a Save with Audio option in the Save As menu.

The Arpeggiator plug-in now offers a grace period when the first notes or chords of the arpeggio are played slightly off the grid. Chase Resolves an issue where starting a MIDI recording after the end of an existing region on the same track could extend the recorded region back to the previous region if Chase CC64 is enabled. Clicking to add Region-based Automation to a lane now works reliably at all positions.

Editing automation with the pencil Tool while pressing Option now works as expected when the Pencil Tool: Hold Option for Stepped Editing automation preference is enabled. Writing automation by adjusting a control in a plug-in’s UI no longer sets the initial written value to the parameter’s lowest possible setting.

Drummer and Drum Machine Designer Recording to the Drum Machine Designer main track by clicking the Preview speaker button for individual drum pads now trigger sounds on playback as expected. Flex Pitch and Flex Time The Analyze Audio for Flex Editing command now analyzes each audio file only once, even in cases where there are multiple regions from each file.

Mixer Level meters on External instrument tracks now function during playback. Panning multiple selected tracks at once with Sends on Faders enabled now maintains the correct pan positions for all tracks. Groups Editing regions on grouped tracks with the Resize tool now works as expected. Export and bounce When bouncing a project at a sample rate other than The progress bar now updates as expected when bouncing.

Import It is now possible to directly drag unprotected audio files from Music into Logic. Restores support for various previously supported control surfaces and MIDI controllers. Control Surfaces now reliably show the recording state when recording into a Live Loops cell.

Logic now consistently prefers available built-in support for MIDI controllers in cases where a Lua script for the device is also available. Undo Changes to plug-in parameters now Undo correctly when the Library Panel is in focus.

Undo is now available when changing a row color in a Pattern Region. Fixes an issue where black keys could disappear from the Piano Roll sidebar if Collapse mode is enabled and disabled while the Piano Roll Inspector is hidden. The Double Speed transform set now works correctly. General Dividing an audio region now consistently creates new regions with precisely the expected lengths. The Track Velocity Limit setting now works as expected.

Buttons in the Track Header now remain functional after they have been quickly toggled twice. Repeatedly copied regions are now consistently placed on correct grid locations. Double-clicking the divider between the Tracks Area and the Main Window Editor now closes the editor pane. All selected regions on grouped tracks now maintain their correct positions when the left border of one is dragged to the right with both Snap Edits to Zero Crossings and Flex Time enabled.

Fixes an issue where note input from MIDI guitars cold sometimes hang unexpectedly. The Discard Recording and Return to Last Play Position command no longer leaves the recording in place if the Marquee Selection Engages Autopunch Recording setting is disabled, and a recording is made that crosses into an active marquee selection. Tracks names are now consistently visible when the Track Alternatives selector is shown in the Track Header. It is now possible to select an icon that was just set on an adjacent track for the currently selected track.

Double-clicking on the borders of Inspectors in the Main window now closes them as expected. When Logic connects to a newly available Bluetooth audio device, it automatically sets the output only and does not affect the previous input setting.

Logic no longer quits unexpectedly when tabbing to the end of a region after inserting a chord symbol into the Score. Fixes an issue where Logic could quit unexpectedly when loading presets in Audio Units plug-ins, or copying tracks that contain Audio Units plug-ins. Fixes an issue where Logic could quit unexpectedly when converting imported REX2 files. Resolves various issues with Audio Units plug-ins that might cause Logic to quit unexpectedly.

Resolves an issue where Logic could quit unexpectedly when selecting a new patch while a Sampler window is open. Performance Improves performance and responsiveness when performing Smart Tempo analysis while the project is playing.

The Logic interface now remains fully responsive when track level meters are displayed. Logic no longer hangs when zooming in to the maximum zoom level with the Movie track open. Resolves an issue in Autosampler where playback to USB audio interfaces could become distorted.

Accessibility VoiceOver now consistently announces the selection state of items in the Project Settings windows. The blue highlight now follows selected items in the Preferences windows in VoiceOver mode. Live Loops An alert is now displayed when a Step Sequencer pattern cell is converted to MIDI, warning if the contents require that they be aligned to a single pitch. Resolves an issue where Software Instrument Live Loop cells could appear to be empty immediately after recording.

In full screen view, the Live Loops grid now reliably updates when toggling Ultrabeat cells Triggering and recording into Live Loops cells from control surfaces and MIDI controllers now works reliably.

Step Sequencer Fixes an issue where playback can pause unexpectedly when recording large amounts of data into an unquantized Step Sequencer pattern in which step 1 has a negative offset.

Analyzing an audio file for Flex Pitch no longer resets existing Flex Pitch edits in the file. Flex Pitch curves in the Audio Track Editor now consistently display as expected after an audio file is re-analyzed for flex pitch. Flex Pitch data is now displayed correctly immediately after an audio file is analyzed for Flex Pitch. Mixer The Mixer now immediately shows the effect of changing from Post-fader mode to Pre-fader mode. Deselecting all multiple selected channel strips in the Mixer now leaves only the currently focused channel selected in the Track List.

Groups All regions of grouped tracks are now selected when selecting a track that’s a member of the group. MIDI 2. Plug-ins An enabled EQ thumbnail now consistently displays as expected.

Logic’s instruments now consistently respond as expected when playing quarter-tone tunings in Legato mode. Adding a second instance of a third-party MIDI FX plug-in to a project no longer causes the track with the first instance to stop playing.

Sampler and Quick Sampler Changes to the modulation visualization of controls in Quick Sampler are now immediately visible. Automation Automation for the Tape Stop parameter in RemixFX now remains functional after the play head is manually dragged during playback. Resolves an issue where the RemixFX Gate effect did not respond properly to automation.

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